The original panel gets together to talk about an original game made by our original intern, Soren Johnson (also known for designing Civilization IV). 

 

Rob, Julian, Bruce, and Troy "The Wolf of Nix Street" Goodfellow discuss buying, selling, and exploring in this early preview of Offworld Trading Company.

 

Direct download: ThreeMovesAhead281.mp3
Category:general -- posted at: 9:26 PM

You think you can get into my castle? You can't. I've got a moat. I've got a moat, and I've got some big-ass walls. See those arrow slits? We're going to shoot arrows at you, and there's not a damn thing you can do about it. Because I am safe in this castle and you're just some puny little knight on a - oh, you think your ladders are going to help? Gonna put some ladders up and storm the walls? Well, I can - wait. Oh shit. Those are some good ladders. I can pour some oil on you, perhaps? Nope, you're already in the compound. Fifteen years of construction time, countless blocks of stone, and you beat me with a ladder. Shit.

 

Direct download: Three_Moves_Ahead_280.mp3
Category:general -- posted at: 2:33 AM

Fraser Brown and Rowan Kaiser join Troy "Restart" Goodfellow to talk about Endless Legend. Most of them agree that Endless Space was good... but not great. Does Endless Legend pick up the slack and become a game for the ages? One thing is certain: it sure is purty.

 

Direct download: ThreeMovesAhead279.mp3
Category:general -- posted at: 2:34 AM

Kotaku's Patricia Hernandez and Eurogamer's Paul Dean join Troy "Morris Windsor" Goodfellow to talk about the latest installment in the Sims Franchise. Discussion abounds regarding pools, toddlers, and having a pint with Death down in the local.

 

Fair warning for wholesome Sim-lovers everywhere: Troy gets a little blue. 

Direct download: ThreeMovesAhead278.mp3
Category:general -- posted at: 2:44 AM

Planetary Annihilation is finally here, and Rob is joined by Fraser Brown (PCGamesN) and Brendan Caldwell (Rock Paper Shotgun) to discuss their differing views on the game. 

Direct download: ThreeMovesAhead277.mp3
Category:general -- posted at: 2:24 AM

The crew from Gaslamp Games talks to Rob and Troy about their upcoming (but available in early access) simulation game, Clockwork Empires. Daniel Jacobsen, Nicholas Vining, and David Baumgart answer questions about cults, cannibalism, fish people, and the fire alarm. I took out the fire alarm bit, though. Bad radio.

Direct download: ThreeMovesAhead276.mp3
Category:general -- posted at: 2:00 AM

Where does one begin to discuss what has been called "The Official Game of Three Moves Ahead"? 

 

Tom would say: by describing the sublime user interface, or maybe the clever ways the game handles technology and advancement. Perhaps the deft grace with which it weaves the entirety of human history into one lunch break. In summary, Tom thinks this game is the cat's pajamas. Listen in as he waxes poetic alongside Rob and special guest Sean Sands.

 

Direct download: ThreeMovesAhead275.mp3
Category:general -- posted at: 3:02 AM

What's the craziest thing you've ever seen a computer AI do? What kind of product does Rob use in his hair? Does Troy really sing showtunes all the time? (Yes.) Some of these questions are answered in this week's Q&A show!

Direct download: ThreeMovesAhead274.mp3
Category:general -- posted at: 2:20 AM

Rob Zacny and Troy "Vimy Ridge" Goodfellow continue the discussions of World War I with Slitherine's Commander: The Great War. 

 

Alternate episode titles: 

 

Slow Your Kaiser Roll

World War Fun

Direct download: ThreeMovesAhead273.mp3
Category:general -- posted at: 2:14 AM

In a feat more rare than a perfectly executed Reverse Cuban Eight, the entire panel is on board for this week's show. Rob Zacny, Julian Murdoch, Bruce Geryk, and Troy "Sopwith Camel" Goodfellow talk about flight during World War I. 

Direct download: ThreeMovesAhead272.mp3
Category:general -- posted at: 11:19 PM