Wed, 11 March 2009 This week, host Troy Goodfellow and panelists Tom Chick and Bruce Geryk spend most of their time talking about <em>Empire: Total War</em>, with a lot of armchair game design. Tom challenges the very premise of the Creative Assembly design philosophy, Bruce rejects Tom's premise and Troy tries to get a word in edgewise. Learn for Tom's "perfect strategy game", Bruce's love of Dominions 3 and Troy's memories of Dagestan.Troy's review of Empire: Total War Tom's interview with Brian Fraser of Ironclad Studios Dominions mod forum Tom discovers Dominions on Usenet Have a question? Email me at troy DOT goodfellow AT gmail DOT com. And pick Bruce's homework assignment in the comments. Comments[4] |


This week, host Troy Goodfellow and panelists Tom Chick and Bruce Geryk spend most of their time talking about <em>Empire: Total War</em>, with a lot of armchair game design. Tom challenges the very premise of the Creative Assembly design philosophy, Bruce rejects Tom's premise and Troy tries to get a word in edgewise. Learn for Tom's "perfect strategy game", Bruce's love of Dominions 3 and Troy's memories of Dagestan.