Friend of the show and returning guest Rob Daviau joins Rob and Julian to talk about his new game, Risk: Legacy. They talk about how Legacy uses unlocks and persistent changes to deepen the standard Risk experience. Daviau describes lessons learned during playtesting about how players learn games and fail to make good long-term decisions. Why have some gamers been so resistant to the changes in Legacy? Does Legacy suggest a line of development for board gaming? Is it all a nefarious plot to make people buy more games?

Risk: Legacy is available right now at game stores, and on Amazon next week.

Direct download: ThreeMovesAhead144.mp3
Category:general -- posted at: 12:53pm EST

Phill Cameron comes back for a conversation with Rob, Troy, and Julian about how personality and persistence change our relationship to strategy games. Troy reveals the depths of his callousness to tiny, computerized men. Julian points out that Dwarf Fortress is the pinnacle of this approach, but Troy explains why it frustrates him. Rob is stunned to learn that he is apparently the only one who had a pet dwarf in the Myth games.

Toronto FoS meetup

Chicago Loot Drop

Direct download: ThreeMovesAhead143.mp3
Category:general -- posted at: 8:21am EST

Julian hosts Bruce and editor-podcaster extraordinaire, Ryan Scott, of Geekbox and Comedy Button internet fame. They talk about the lure of League of Legends, whether these DotA / MoBA games are even strategy games, and how Valve's and Blizzard's attempts at the DotA genre will fare against the LoL powerhouse.

Direct download: ThreeMovesAhead142.mp3
Category:general -- posted at: 1:00pm EST

Rob summon Troy and Julian for an emergency therapy session about how many strategy games simply cannot get their acts together when it comes to basic standards. The panel discusses busted cameras and mouse controls, disastrous campaigns, and nonexistent endgames.

The beginning of the Subversion saga

Direct download: ThreeMovesAhead141.mp3
Category:general -- posted at: 11:06pm EST